SolidWorks

    If you have Modo or 3DSMax we recommand to import your solidworks file into them Modo has better integration tool.     Or you can try this plugin to export your model in OBJ. https://forum.solidworks.com/thread/54270 https://www.youtube.com/watch?v=z5nT6ecST7s  

Inventor

You can export Obj file from inventor. you can use that format to upload on the Augment Manganer.   https://www.youtube.com/watch?v=MZ1psdXWFB8

Plugins and preferred export formats

As of June 27, 2018, Augment will no longer be supporting the plugins listed below. While these plugins will continue to be available for download, users will no longer receive updates, technical support, or bug fixes. As an alternative, export your 3D models in the format recommended in the chart below for the best Augment experience. [...]

3DS Max

Augment no longer supports the 3DS Max plugin. While the plugin continues to be available for download below, users will no longer receive updates, technical support, or bug fixes. As an alternative, refer directly to the exporting manually link provided below.  Exporting manually Reduce the polygon count Exporting with the plugin (no longer supported) Old version plugin (no [...]

3DS Max : Adding Reflection

Using reflectivity with the plugin Adding reflection manually Using reflectivity with the plugin 1. When you create a 3D model,  you assign it standard materials (blinn, phong, lambert). 2. Open the Augment plugin by clicking on the Augment logo. 3. In the pulgin's "Shadder" tab, click on "Reflections". If the object appears in light blue, [...]

Blender

Augment no longer supports the Blender plugin. While the plugin continues to be available for download below, users will no longer receive updates, technical support, or bug fixes. As an alternative, refer directly to the exporting manually link provided below.  Exporting manually with Blender Reduce Polygon count Exporting with the plugin (No longer supported)     Exporting [...]

Sketchup

Augment no longer supports the Sketchup plugin. While the plugin continues to be available for download below, users will no longer receive updates, technical support, or bug fixes. As an alternative, export your 3D models manually via Sketchup, using the KMZ format.      The Sketchup plugin* works on both Mac and PC. Get the plugin [...]

Revit

We currently don't have our own Revit exporter You can use Inglegreen plugin to export your scene in obj https://www.youtube.com/watch?v=0W8IVUPM6LE Then zip the OBJ, MTL and maps and import on Augment.

RhinoV5

Exporting manually with Rhino V5 To export your 3D model as an .obj file: Select File > Export. Choose your directory and file name and set those options : In the following screen, assure you that you have the same options set : Zip the .obj, .mtl and texture files and upload the .zip file [...]

Cinema 4D

Augment no longer supports the Cinema 4D plugin. While the plugin continues to be available for download below, users will no longer receive updates, technical support, or bug fixes. As an alternative, refer directly to the exporting manually link provided below.  Manual export from Cinema 4D Reduce Polygon count in Cinema 4D Exporting using the Augment [...]